
Blur -PS3- 7
- Paul Rockey
- Nov 24, 2024
- 2 min read
Updated: May 17
November 24, 2024
Blur is a racing game that released on multiple platforms including the the PS3 in 2010. It features real-life automobiles that you race against each other, but mixes things up with weapons you attain throughout the tracks. I do like arcade style racers, so I have been wanting to give Blur a shot since I first heard about it a couple years ago. I just reached the end credits after playing the whole campaign on easy mode this past week. I placed in all 63 individual events, and earned 355 of the 450 total lights. There is still more that I could do, but I am satisfied with my progress for now, and am ready to give my review.
Blur is a solid, but not necessarily great racing game. I have played other racers before that are definitely superior to this, but I still had a good amount of fun with it. I was a bit lukewarm about the emphasis on weapons in tandem with the actual racing at the beginning, but I got used to it with some practice. The single player campaign itself is reasonably beefy, so it took me several days of casual play to knock it out. There are four different types of events: race, destruction, checkpoint, and one-on-one. You gain lights depending on how well you place in each event, and you also earn fan points to unlock new cars, depending on how crazy you drive.
What primarily kept me engaged was the plethora of career demands and goals you had to accomplish in all nine circuits. These were all quite demanding, even on easy mode. Blur is a challenging game, so the difficulty curb added appreciable depth, giving me motivation to learn how to use the weapons, memorize the tracks, and hone my driving skills with each car. The controls in Blur are fairly tight, but I will say it can be a bit tough to drift properly.
The graphics are also nice to look at. Blur moves fast, even if it’s not the fastest racer I have seen. It can get pretty intense with all the cars crashing and weapons firing on screen at once, though. There are a decent number of courses to race on, but not too many branching paths within them. The locals are cool, but get a little familiar after a while. The licensed music you can turn on in the options menu is alright, but not very memorable at all.
It was hard for Blur to stand out from the large pack of racers that released around the same time back in 2010. It’s a shame, because there is ample entertainment to be had in mastering Blur’s driving and weapon strategies to complete all the objectives of its long campaign. The focus on weapons might work better for some than others, but the racing components here are still sturdy. I rate Blur a 7 out of ten. It’s an enjoyable game to pass the time, if you like arcade style racers like I do.
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